Everybody walks past a thousand story ideas every day. The good writers are the ones who see five or six of them. Most people don't see any.
Orson Scott

Comment preview: New gameplay driven IP having a radically new playstyle with a steep learning curve on a dead platform having no marketing isn't really a good formula for success. I feel that The Wonderful 101 will be another God Hand. Ignored in its time outside of a sma ....


Comment preview: While agree the skill curve is rather steep the biggest thing one can do to mitigate this is proper matchmaking. The issue is it requires a significant enough population that both the top and bottom players have a large enough pool to be isolated. Given th ....


Comment preview: Round of positives and negatives: >Good Stuff > > * Touch-friendly interface with Live Tiles > * Enables tablet and laptop hybrids > * Free streaming music from Xbox Music > * Solid improvements in Desktop mode > > Bad Stuff > &g ....


Comment preview: Simplifying game mechanics because of stupid casual gamers is why most games suck ass nowadays and they die out fast, Steep learning curves and intense and hardcore gameplay is what its about especially in tactical shooters. But I respect you for at leas ....


Comment preview: Thanks everyone for the kind words. I'll be learning a lot about the new position over the coming weeks, but I hope I can provide fair and good moderation for the subreddit. To be honest, I've never moderated a subreddit, and the only other website I've mo ....


Comment preview: I'm thinking that with every wave of new players trying out DotA 2, a portion of them will end up quitting the game because of its complexity and steep learning curve. IMO you'll probably also see the same effect once the game is finally "released" - many ....


Comment preview: > Passively calling on to your fans to go and downvote them is also not cool I doubt that's what happened. I had no clue about his twitter and I still downvoted all the "you're not learning fast enough" because they deserve to be downvoted. He's using a ....


Comment preview: I was at a software engineering conference in January, and a colleague saw my terminal with pink text running vim (a text editor for Unix systems) and said "I bet you can't even exit out of that thing". Background: vim is a tool that has a notoriously stee ....


Comment preview: MFLB (vaping) has [changed me and my SO's life.](http://www.youtube.com/watch?v=-kl4hJ4j48s) We are daily smokers, so the cost of traditional smoking was pretty high. Since we started to vape, we can breath better, save so much money, and use the AVB to ma ....


Comment preview: when I started League I picked Maokai because he is a Tree, and I'm quite fond of nature :3 I later found out about "free rotation" and at the end of the week I felt very attached to the champ and so I was quite sad when he wasn't free any more. This made ....


Comment preview: I'm a "linguist", with an interest in a lot of different languages. Finnish is difficult for Germanic and Romance speakers to learn to a basic level, but those who get beyond the basic level (first year / children's mastery) usually find it no more difficu ....


Comment preview: I'm not sure I have much to say other than echoing other people's "grin and bear it" advice, but that's pretty much it. I remember when Team Fortress 2 went F2P--I was really excited to try it out, but I had heard about the steep learning curve and tough c ....


Comment preview: Can someone please explain to me how in the hell League got to be so big. I didn't know what a MOBA was until Dota 2 was well into its beta. If you asked me if I wanted to play Dota, I would have said "What in the hell is a dota?" It seriously seems like L ....


Comment preview: It's very hard to do a melee game right. The feelings, the balance, the animation and the control are really important for this type of game. For the players, the gameplay is hard too. It's not like in a FPS where the mechanics are *relatively* easier to a ....


Comment preview: **The short answer is that it's FUN** (a better word would be engaging but "*fun*" is what people understand). The longer answer is... **There are 2 main factors into the popularity of most games.** * How fast it draws in new blood. * How well it keeps its ....


Comment preview: If your wondering to yourself: "Should I buy this game?" The answer is yes. It's an excellent mix of FPS shooter with RTS strategy. It's one of the best games I've ever played. Ever. It's community is vibrant and insanely loyal. Also, it's got an independe ....


Comment preview: Hey everyone, As per usual I am going to be spending a lot of time reading through the comments. I just wanted to mention that this video was recorded directly after the Lycan video, so I wasn't able to read the feedback from that one before recording this ....


Comment preview: Agreed, the game is worth it just for the vanilla campaign. Once you get over the rather steep learning curve (mainly figuring out how you do certain things, or the consequences of what you're doing) it's an awesome game. Whereas in Total War all the dip ....


Comment preview: Fire Emblem Awakening is leagues ahead of most 3DS games. I currently have over 160 hours clocked on it, and I'm still not done. Kid Icarus Uprising has a steep learning curve, but is extremely fun and intuitive and action packed once you get the hang of i ....


Comment preview: Writing documentation aside, the problem for beginner-intermediate programmers is the steep learning curve it takes to fix bugs in open source projects. Recommending that they hack on (eg) the linux kernel is preposterous; if that is within their skill le ....


Comment preview: I've been using it on my laptop (typically with a mouse, but also with a touchpad with gestures enabled), and I honestly don't have a problem with the interface. Again, going back to the steep learning curve, it's a different way of doing things and it fee ....


Comment preview: Why do I play this game? Because it's FUN. I know you're directing this post at the people complaining on a daily basis, but ultimately, you shouldn't play a game if it isn't fun. I think a lot of people want to love this game but they were 1.) unprepared ....


Comment preview: OK. Now I am starting to see where Valve is going with the "strange modifiers". Look at BH's ones: "Jinada Invis strike", "dead tracked invis heroes", etc. **Strange modifiers reward you for playing your hero the RIGHT way.** Strange modifiers are in fact ....


Comment preview: We don't know OPs age, financial situation, relationship complexity, and how conservative his parents are, so we don't know the consequences of letting them know his situation. It may be, OP, that your parents would hear that better from both you and your ....


Comment preview: Basically the first 3 Star Wars movies, to a lesser extend the 3rd, were pretty gritty sci-fi action adventure. The last 3 movies were very clearly marketed at a younger audience, had terrible writing in an attempt to reach some sort of poetry that just fa ....