Everybody walks past a thousand story ideas every day. The good writers are the ones who see five or six of them. Most people don't see any.
Orson Scott

Comment preview: Disclaimer: Vague memories within. Absolutely horrid game. Fails on it's premise and fails internally, storywise, gameplaywise, among other meta complaints. Hacking is relegated to making things explode, distract, or open doors. There's no interesting / th ....


Comment preview: **Dishonored** It came across as something with a lot of great ideas that rarely delivered. The world seemed devoid of anyone except ally or enemy. It seemed far too short. I'm not particularly a fan of silent characters especially when your trying to sell ....


Comment preview: I'll start this with a less-than-definite source, but in the case of Solomon Northup (Twelve Years a Slave, the book not the movie), slaves who went unsold were typically put right back up next time for auction. In some cases, if they sabotaged the sale (w ....


Comment preview: "What ever happened to that website you used to go to when you were in college? The one with communities for every niche possible and the guy with two penises?" "Well Jimmy, let me tell you a story of betrayal, agony and forced Google+ integration." It all ....


Comment preview: Ah, Monogatari. After two seasons, three additional episodes, and a film, I'm still kinda not sure how I feel about this series. I mean, it's got a lot going for it, to be sure. The direction is always distinctive and [occasionally pretty brilliant](http:/ ....